A notes app, one screenshot, and a two-line macro kept me from repeating the same death for an hour.
Make a "good death" screenshot folder

I started doing this after realizing I could remember my worst pulls in perfect detail (because they felt bad), but I kept forgetting the one pull where everything finally clicked. So now I treat a near-kill like it matters, even if I still faceplant at 8%. The move is stupid simple: I keep a dedicated album on my phone called Good Deaths, and every time I hit a new best attempt, I grab two screenshots before I even take my headset off. One is the victory screen equivalent for failures: the death recap, combat log snippet, or whatever your game gives you. The second is the moment right before it went wrong, when the arena state is readable (boss position, adds alive, debuffs, your cooldowns). On PS5 its two quick taps, on Xbox I do the capture button then select screenshot, and on PC I use Steam's F12 or the Windows Game Bar if Steam overlay is being weird.
Then I add a two-word label in the photo notes, not a diary entry. Stuff like "Phase 2 corner" or "heal greedy". It sounds tiny, but it changes what I look at between pulls. Instead of scrolling a full VOD or arguing with myself about what happened, I swipe through five images and I can see patterns: I always die with a potion still up, I always drift left when the music cue hits, I always panic-roll when the boss turns its shoulder. Game Tips-wise, this is basically building your own mini replay system when the game doesn't give you one. The failure mode is obvious: if you wait until you're tilted, you'll forget to capture. That's why I only do it on personal bests. It's a reward, and it takes ten seconds.
Write a two-line "pull macro" in your notes app

I'm not talking about writing a whole build guide or making a spreadsheet. I'm talking about two lines you can read between wipes without your brain trying to negotiate. I keep it in Apple Notes (any notes app works) and it looks like this:
- Opener: buff, ranged poke, hold dodge until the shoulder feint
- Phase change: stop chasing, reset camera, spend big cooldown after the second AoE
That's it. Two lines. The trick is that each line has one "don't do the dumb thing" baked in. Mine is usually "stop chasing" because I have a hobby of sprinting into tracking hits like I'm paying rent there. When I read those lines, I'm not learning the fight from scratch. I'm reminding myself of the specific mistake my hands insist on making at full speed. This is a Game Tips move because it's about reducing decision load, not increasing knowledge. Most players already know the mechanics. They just don't execute the same way on pull 30 as they did on pull 3.
I also keep the note formatted the same every time so it doesn't turn into a novel. If I catch myself adding a third bullet, I delete something. If a sentence needs commas, it's too long. And I don't write "be calm" or "focus" because that is useless information in the moment. I write stuff I can do with my fingers: "block, then step right" or "wait for the audio cue" or "re-center camera." On PC, I'll park the note on my second monitor. On console, I prop my phone under the TV and bump brightness so it doesn't dim mid-pull. There's a reason so many high-end raiders have tiny cue cards taped up, even with all their add-ons and timers. Two lines keep you honest.
Use a 15-minute "tilt tax" timer and quit on purpose

I resisted this for years because it felt like quitting. Then I noticed something embarrassing: after about an hour on a boss, my hands get faster and my eyes get worse. I start reacting to the wrong tells, I double-tap dodge out of habit, and I take hits I haven't taken in ten attempts. So now I run a dumb little house rule: when I notice the first real "tilt" behavior, I start a 15-minute timer and pay the tilt tax. Tilt behaviors for me are specific: I skip the pre-fight buff because I'm annoyed, I mash through the NPC line, I complain about the camera while still running into walls, or I say "one more" after a pull that wasn't even close. When the timer goes off, I stop even if I'm mid-streak of good attempts.
This isn't a wellness thing. It's a Game Tips thing, because fatigue changes input quality. If you're on controller, your thumb starts sliding a little and you don't notice until you over-aim your camera for the tenth time. On mouse and keyboard, your wrist tenses and suddenly you're micro-flicking like you're playing a different genre. Ending the session on purpose locks in the version of the fight you're currently executing, instead of teaching yourself a sloppier one. If I want to keep the momentum, I do a clean reset that still feels like gaming: I run one low-stakes activity for exactly 10 minutes (farm a safe area, respec, test a weapon on trash mobs, adjust sensitivity by one tick). No guides, no scrolling, no Discord debates. Then I'm done.
The best part is what happens the next day. Your first three pulls are usually sharp because you didn't grind yourself into mush the night before. And if you combine this with the Good Deaths album, you start with receipts: you can literally look at the screenshot of your best attempt, read your two-line pull macro, and go straight back to the point where the fight was real progress instead of stubbornness.